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First Analog Video Game In A Cardboard Box

Video game In A Box

If you think hard about it, can you remember the very first time you came in contact with a video game? What game was it, and how did you react to its awesomeness and creativity? For me, it was a small handheld little monochrome game that we all know called Donkey Kong. I remember how I fanatically tried to avoid those incoming rolling barrels, and how the levels, if you could even call them that, almost didn’t change at all. It was rather the number and the speed of the barrels that increased in order to simulate a higher level.

The next real video game I remember was Super Mario. That was the first game that got millions of people addicted to it, at least I think it was, I am not entirely sure. I can imagine that Pong was a game that drew in a ton of people as well, but I don’t know if the console itself was common enough to bring in the necessary numbers in order to call it a widespread addiction like Super Mario, but it could definitely be somewhere close.

So now that we’re several decades passed the dawn of the age of the video game console, we are of course starting to branch out a little. A group of people went out of their way to create a different incarnation of the Super Mario video game, and with the name “Video Game In A Box,” you probably know what it is. It’s a kind of an analog Super Mario game that was created using a lot of different household technologies. To make all the parts talk to each other, they used an open source software called Teagueduino. It’s a brilliant little invention that you have to see to believe! I am totally blown away by it and sure would like to have a go! Let the game begin! Again!

Video Game In A Box

Video Game In A Box


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Author: Richard Darell

 

Richard Darell is the founder and CEO of Bit Rebels, a multifaceted online news outlet that reports daily on the latest developments in technology, social media, design and everything geek. Today this media entity welcomes more than 2.5 million unique visitors per month and is considered the go to place for people in constant motion. As an Internet entrepreneur, he is dedicated to constantly trying to develop new ways to bring content faster and closer to the end user in a more streamlined way. His excitement for statistics has allowed him to further develop systems that continuously produce accurate and fast-paced analytics to better optimize the approach by which Bit Rebels presents news and content. His graphic design background has proven to be an important tool when designing new systems and features for Bit Rebels since the development of solid and stable code depends entirely on their structure and implemented procedures. Richard currently resides in Stockholm, Sweden and directs the Bit Rebels offices in both Stockholm and Atlanta. You can reach Richard at richard@bitrebels.com

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